48Hours 2024 monkey Design
Another year, another filmmaking gang.
48Hours 2022 monkey Design
The monkey film crew I designed for 48Hours filmmaking competition, 2022.
48Hours 2021 monkey Design
The monkey film crew I designed for 48Hours filmmaking competition, 2021.
Ride Like Your Aunty Is Watching
A series of 13 illustrations I created for a Metlink (Wellington’s public transportation) campaign.
Wellington Advent Calendar 2021
A total of 25 illustrations and animations of locations around Wellington city for advent calendar 2021.
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Art of Jiangsu
Promotional Illustrations for Jiangsu tourism. Left: tasting tea in Qingguo lane. Right: Salt Lake City, a fantastical town located at the foot of Maoshan – a famous Taoist mountain.
Toon Blast Game Art
Promotional Illustrations I did for Toon Blast game, for it's Japanese market campaign.
Little Big Thinkers
Interactive animated stories from Rascal. I worked on concept art and character design for 2 episodes and the animations are in production —
What will I be today?
An animated series from Pow Studios. I worked on concept art, environment design and background painting for the pilot episode.
Kiddets
A New Zealand children's television show produced by Pukeko Pictures.
Number of episodes: 52
My role: Art director/Concept and production designer/Visual effect designer/ Comp artist
Sewer Rush
A free mobile game developed by Pukeko Pictures. My role is game designer and artist.
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Play it here, fart to fly, see how ‘fart’ can you go!
Jerry and the Magical Cave
Game concept design
Dining at lindy's
A 2D puzzle game created for the Open Jam Aotearoa 2018 game jam. The theme for the 48hr event was “soup”.
Collaborate with T Bunn.